Retro Horror Jam Day 1


Retro Horror Jam Dev Log

Day 1

  • Completed:

  • Highlights:

    • Successfully implemented a compelling opening cutscene to set the atmosphere.
    • Created and integrated unique walking animations for different weapons, adding variety and immersion.
  • Challenges:

    • Ensuring the cutscene effectively conveys the story within a short timeframe.
    • Maintaining consistency and fluid transitions between different weapon-specific walking animations.
  • Next Steps:

    • Refine the cutscene based on feedback.
    • Continue developing core gameplay mechanics and refining animations.
    • Focus on creating the initial gameplay environment and interactions.

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