September 7, 2024 - Saving Loading issues, Death animations, and Clipping
Devlog - September 7, 2024
Another round of bug fixes is in the books, addressing some critical issues to improve the game's stability and player experience. Here's what’s been fixed:
Bug Fixes and Improvements
Completed:
- Saving and Loading: Fixed an issue where saving and loading were not functioning correctly, ensuring that players' progress is now reliably saved and restored.
- Underground Sewer: Addressed a bug in the underground sewer area that could potentially push players out of the map. This issue has been resolved to prevent unintended map escapes.
- Death Animation: Corrected a problem where the death animation would not play when the player died. Now, the proper animation triggers, enhancing the game's immersion.
Next Steps:
- Continue monitoring for any additional bugs or issues.
- Gather player feedback to identify other areas for improvement.
- Prepare for further updates based on feedback and testing results.
If you're reading this, please share the devlog! If you encounter any issues or have feedback, feel free to post a message on Itch.io or message me directly on Discord at MPH64. Your support and input are invaluable!
Files
SheenaIsland1.2.zip 66 MB
Sep 07, 2024
Get Resident Evil: Return to Sheena Island
Resident Evil: Return to Sheena Island
Implementation of Resident Evil Survivor Using the Retro Horror Template
| Status | In development |
| Author | MPH64 |
| Genre | Adventure, Survival |
| Tags | evil, Horror, jam, PSX (PlayStation), resident, resident-evil, Retro, Singleplayer, Survival Horror |
More posts
- December 13th 2025 - Bug fixes and more!9 days ago
- November 11th 2025 - Version 2.0 Update35 days ago
- Devlog September 12th 2025 - Building and TestingSep 12, 2025
- Devlog August 29th 2025 - Game Jam ErrorsAug 31, 2025
- Devlog July 23rd 2025 - Bugs... bugs .... more bugsJul 23, 2025
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- Devlog June 16th 2025 - Call the ambulanceJun 16, 2025
- Devlog June 5th 2025 - Radio SilenceJun 05, 2025
- Devlog - Febuary 8th, 2025 - I'm still here!! =)Feb 08, 2025
- Devlog - December 1st, 2024 - Slowly wrapping up new content!Dec 02, 2024
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