Devlog - December 1st, 2024 - Slowly wrapping up new content!
Devlog - December 1, 2024 - November Progress Recap
Hey everyone! November was a bit of a slower month for development, as I’ve been working 50-60 hours a week at my job. With such a packed schedule, free time has been sparse, and honestly, I’ve needed some time to just relax and play a few games instead of making them. That said, I’ve still managed to make some progress:
Progress and Updates
Hospital Area: The hospital is almost finished, with door animations, cameras, and a few puzzles now implemented. It’s shaping up to be a solid addition to the game.
Enemies: I’ve made further improvements to the dogs and Mr. X, tweaking their behavior and making steady progress on their functionality.
Persistent Data System: A new persistent data system has been added to help track progress across scenes, ensuring smoother transitions and consistency.
Camera Revisions: Some of the camera angles and positions from the demo have been revised to improve the player experience and enhance immersion.
Next Steps:
- Wrap up the hospital area.
- Continue refining enemy behavior.
- Keep expanding on the persistent data system.
Thanks for sticking with me during this busy time! I’m still here, even if things are moving a bit slower right now. Feel free to reach out on Itch.io or Discord at MPH64 with any thoughts or feedback. Your support means a lot!
Get Resident Evil: Return to Sheena Island
Resident Evil: Return to Sheena Island
Implementation of Resident Evil Survivor Using the Retro Horror Template
Status | In development |
Author | MPH64 |
Genre | Adventure, Survival |
Tags | evil, Horror, jam, PSX (PlayStation), resident, resident-evil, Retro, Singleplayer, Survival Horror |
More posts
- Devlog - October 24, 2024 - Slow but Steady Progress47 days ago
- Devlog - September 25, 2024 - New Areas!77 days ago
- September 7, 2024 - Saving Loading issues, Death animations, and Clipping95 days ago
- Devlog - September 2, 2024 - Bug Fixes and Improvements99 days ago
- Minor Game-Breaking Bug FixesAug 20, 2024
- Game Over Screen and File Menu UpdateAug 11, 2024
- A Week Later: Jam is OverAug 06, 2024
- Retro Horror Jam Day 15 Jam Over and ReleaseJul 28, 2024
- Retro Horror Jam Day 10-12 Interactable, Explosions, Puzzles, and LoreJul 25, 2024
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