RE Point N Click 12/14/2022
12/14/2022
Just a quick little blurb on how things are going so far these few weeks.
I had gone on vacation for a few days, and busy with work so not as much as I've wanted to do has been done.
I did finally start tackling more of the inventory, and parts of the player menu. Its one of the things Ive been sorta dragging my feet on that, because I was burnt out building the Resident Evil Survivor Clone inventory. Luckily I have learned a lot from that and was able to use it as building blocks for this one.
Quite a few bugs have been fixed thanks to some people giving feedback on things that they found, though I'm sure more will be found or I'll end up making them.
A few notable ones were,
Being able to swap your character while being attacked,
Equipping weapons would prevent using items,
Clicking on items to inspect them would freeze up your character.
Saving and loading has gotten a few more things added to it. Such as keeping your current weapon equipped.
Doors that can only be opened from one side have been added, along with new camera angles, item placements, and a few new things to click on.
With the holidays upon us it may be a slow burn but it like to continue rolling with this!
As always thanks for reading and feedback is always helpful.
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Resident Evil Point and Click
A recreation of Resident Evil games using a newer game engine.
Status | On hold |
Author | MPH64 |
Genre | Survival, Puzzle |
Tags | Low-poly, PSX (PlayStation), Singleplayer, Survival Horror, Unity, Zombies |
Languages | English |
Accessibility | Subtitles |
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- RE Point N Click 5/25/2023 Controller SupportMay 26, 2023
- RE Point N Click 5/11/2023 Demo ReleaseMay 11, 2023
- RE Point N Click 5/4/2023 Wapping Things UpMay 05, 2023
- RE Point N Click 4/4/2023Apr 17, 2023
- RE Point N Click 4/4/2023Apr 04, 2023
- RE Point N Click 03/01/2023Mar 01, 2023
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